When You Were There
WASD: move
Spacebar: advance text, do tasks
Walk around to the tasks and use (spacebar) to start them and do them. The story and dialog will be advanced using the spacebar. Once you complete all four tasks, the day will end and a scene will play to end the day. Press spacebar to begin the next day
The events are supposed to be different on later days, to show time passing and Keine growing up, but these are unfortunately bugged right now. Also, Keine is unable to help with tasks or join us for dinner :(
Try enabling Fullscreen to deal with the scaling
Status | In development |
Platforms | HTML5 |
Author | ampaulg |
Genre | Simulation |
Made with | Unity |
Comments
Log in with itch.io to leave a comment.
sadly
Very cute lil game, albeit extremely buggy, pff. Mashing for the laundry/cauldron tasks makes the game softlock pretty often, and I think ending the day with those two tasks usually makes the end-of-day screen bug out and just display the initial greetings repeatedly, but y'know. The aesthetic is very delightful (love Mokou's -_- face) and the lil bits of conversation are sweet. HOPEFULLY ONE DAY KEINE CAN EAT DINNER WITH MOKOU. HOPEFULLY!!!
Thank you for making this!!